Search found 3019 matches

by Chema
Mon May 26, 2008 4:41 pm
Forum: Games
Topic: Space 1999 - players area
Replies: 32
Views: 38578

Any advances Symoon?

I am quite interested in your oppinion...
by Chema
Mon May 26, 2008 4:40 pm
Forum: Games
Topic: Wurlde - Game Development Forum
Replies: 40
Views: 48312

Best wishes Twilighte! and good luck indeed...

For what I already saw, this will be the most advanced and incredible game ever seen on an Oric!

And 2010 is not so far away :)

Cheers
by Chema
Tue May 20, 2008 11:17 am
Forum: General Discussion
Topic: Webmaster news
Replies: 4
Views: 7238

Re: Webmaster news

Dbug wrote:
Tomorrow it's the US launch, and the 23th it's the europe launch.

Crossing fingers !
Good luck!!!

And don't worry about working on Oric's polygon routine for now ;)

There will be time. I am also quite stressed lately.

Cheers.
by Chema
Mon May 19, 2008 9:19 am
Forum: BASIC programming
Topic: English version of the Hyperbasic for Telestrat manual!
Replies: 12
Views: 29174

Re: Finally done :)

Brana wrote:Hello everyone, I have finally managed to translate the WHOLE “Index of the HyperBasic for the Telestrat” computer from French to English language, and I have it in the Word.DOC file format.

Brana
Good news! Congratulations!

Do you plan to put it online or to download somewhere?

Cheers
by Chema
Mon May 12, 2008 4:00 pm
Forum: Games
Topic: Space 1999 - players area
Replies: 32
Views: 38578

Got the battery, you're right it wasn't that far away ! I'm now controlling Elena, and have found the machine to make the cure, but it's out of order, too! Grrr :wink: Yeah, welll you know you can't trust this new tech thingies... In addition there has been quite an overpowering with the energy fie...
by Chema
Thu May 08, 2008 4:16 pm
Forum: Games
Topic: Space 1999 - players area
Replies: 32
Views: 38578

Re: Space 1999 - players area

Hi ! So, is anyone playing Space 1999? I gave it a try today. Found Helena, the password to the quarantine area, but I'm blocked by a stupid unpowered ZX81 :lol: Didn't find how to activate it yet! Great! Someone playing it! Oh well... just one day... Maybe don't want me to spoil the plot. If you r...
by Chema
Tue May 06, 2008 7:45 pm
Forum: Tape and floppy disk converters
Topic: DSKBuilder - New Windows utility
Replies: 16
Views: 33075

The advantage of this disk routines is that they occupy just 1K from FE00 to FFF9 and don't use Page 0 or Page 2. Switching ROM can only be done in a program that resides below C000, so i can provide a routine but it will never be integrated into the Disk Routines. Please also note that Each machin...
by Chema
Tue May 06, 2008 9:09 am
Forum: Tape and floppy disk converters
Topic: DSKBuilder - New Windows utility
Replies: 16
Views: 33075

All of the above issues have been addressed now. The Application is now provided with a demo and some rudimentary documentation. http://www.defence-force.org/ftp/forum/twilighte/dskbuilder/dskbuilder1001.zip Have fun. For the moment, i am back to Wurlde. Fantastic tool Twilighte! This is really use...
by Chema
Wed Apr 30, 2008 8:42 am
Forum: Tape and floppy disk converters
Topic: DSKBuilder - New Windows utility
Replies: 16
Views: 33075

Chema, i have not yet been able to recreate the issue you have. Did you place all 3 files in your osdk/bin directory? Also, you must have the osdk environment variable set to the osdk directory for the program to work. Ah, ok. My fault. Just let those files on the application directory and not in t...
by Chema
Tue Apr 29, 2008 8:55 am
Forum: Tape and floppy disk converters
Topic: DSKBuilder - New Windows utility
Replies: 16
Views: 33075

Re: DSKBuilder - New Windows utility

DSKBuilder is a brand spanking new windows based GUI utility that allows anyone to create a new Oric Disk and populate it with up to 80 files of any type. The generated disk is not Sedoric compatable but provides its own multi-boot system and will contain a suite of disk access routines. All of the...
by Chema
Fri Apr 25, 2008 3:58 pm
Forum: Emulators
Topic: Euphoric won't load ROM file
Replies: 11
Views: 19795

Re: Euphoric won't load ROM file

Hi, You will probably have to wait until someone with deep knowledge answers, but I guess it does not perform any checking. Else it should at least exit with an error... The most probable thing is that your modified rom is not booting the Oric properly... Those stripes you see... are they on the Ori...
by Chema
Fri Apr 25, 2008 10:28 am
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403809

Cool :D Are you using the latest version I published on the forum ? And it should be even faster when stopping to refresh the whole screen (thanks to the cockping/gui display :D) Yes and YES. I am using the latest version from the forum. Just nearly off the shelf, with some small adjustments... Onl...
by Chema
Thu Apr 24, 2008 7:49 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403809

Doing 3D games on the Oric ?

Greetings... As some of you know I've been working on a 3D engine for the Oric lately. But it is not necessary to reinvent the wheel... so I have converted Stephen Judd's lib3d and obj3d libraries for the C64 to the Oric. The process was quite easy, once you understood how things are done. This engi...
by Chema
Wed Apr 16, 2008 11:12 am
Forum: Cross development tools
Topic: 6502 Windows-based disassembler
Replies: 37
Views: 55943

I thought about it Chema, but there is a major problem. ... All of that to ask : In this kind of case, how do you manage Labels ? :lol: Yeah, indeed there are places where you cannot (at least easily) manage labels. In fact with self modifying code in which you have something like: lda XX sta label...
by Chema
Wed Apr 16, 2008 8:53 am
Forum: Cross development tools
Topic: 6502 Windows-based disassembler
Replies: 37
Views: 55943

I don't think so... Once you compile, you loose the Labels you included in your code. I don't think one could reverse the process. Well... maybe there is an option. It is for sure possible to keep a dictionary with all the addresses (relative or absolute) that appear in branch, jmp and jsr instruct...