Search found 141 matches

by 8bit-Dude
Sun Jan 13, 2019 2:40 am
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

The communication code will be released open-source, as part of my 8bit-Unity SDK (written for cc65, but the communication code can be picked-up and integrated into any other project such as OSDK or pure ASM). So far I have released 8bit-Slicks for free, will release 8bit-Unity for free (the code fo...
by 8bit-Dude
Sat Jan 12, 2019 6:16 am
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

8bit-Hub Concept

I started cleaning up the mess of wires, and soldering some DB9 connectors... I will post another update video this week-end. The concept as it has evolved up-to now is summarized in the picture below. I have already placed an order for 4 black cases ( See here ). One is for me, the others are for 3...
by 8bit-Dude
Thu Jan 10, 2019 4:05 pm
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

What you call a "slot" has a different meaning. It refers to different communication modes between the Arduino and Oric. (In effect, I emulate legacy joystick interfaces. The code for reading joysticks inside the arduino is the same). I am currently maxed-out on pins with the following per...
by 8bit-Dude
Thu Jan 10, 2019 3:25 pm
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

Today's update on the "8bit-Hub": (1) Implemented LCD screen. (2) Implemented PS2 mouse support. (3) Implemented PASE Interface. (4) Implemented Option for selecting boot mode (Ethernet+4Joy, Ethernet+2Joy+Mouse, PASE Interface) Todo next: Implement ALTAI or IJK (tbd). Start tidying the bi...
by 8bit-Dude
Thu Jan 10, 2019 10:32 am
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

Thanks for these Symoon. I finally got the PASE interface working, but it was a battle!!
I will probably implement one more, you guyz prefer IJK or ALTAI?
by 8bit-Dude
Wed Jan 09, 2019 6:02 pm
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

I think PASE interface was quite popular in the early years. A few program patches were sold to let players use the joystick with popular games. Then came the programmable interfaces. Have you got any game disk patched for PASE, IJK or ALTAI, which I can load on the cumulus? I woud like to test my ...
by 8bit-Dude
Wed Jan 09, 2019 12:20 pm
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

Update of the day: I got the LCD screen working, and did some research on connecting a mouse. It turns out I can get a PS2 mouse working with only 2 pins. So my idea is to have a configuration mode: when the arduino boots up, if fire button is pressed on joy#1 then LCD display is used to choose from...
by 8bit-Dude
Tue Jan 08, 2019 11:11 am
Forum: General Discussion
Topic: Game Release: 8bit-Slicks Online Racer for Apple, Atari, C64 (Atmos Next!!!)
Replies: 12
Views: 9525

Re: Progress on the "Arduinet" Module

I would be interested, specially if you can managed to shove in some usable mouse support (see other post - Atari / Amiga style) :) That would be possible if I upgrade the UNO to a Leonardo. I could then integrate this functionality as well into my 8bit-unity API . Something to think about... I won...
by 8bit-Dude
Tue Jan 08, 2019 11:08 am
Forum: General Discussion
Topic: Game Release: 8bit-Slicks Online Racer for Apple, Atari, C64 (Atmos Next!!!)
Replies: 12
Views: 9525

Re: Game Release: 8bit-Slicks Online Racer for Apple, Atari, C64 (Atmos Next!!!)

Nice! I sure would if needed. Depends on the profiles you're looking for ;) Got a lot of hardware (Atmos, Oric-1), but to be honest, little time to focus on complicated tests. What kind of hardware/system would be useful to you at the other end of the ethernet cable? (mainly got PCs with Windows he...
by 8bit-Dude
Tue Jan 08, 2019 6:45 am
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

Please see here for the next step of development: viewtopic.php?f=23&t=1904&p=18698#p18698
by 8bit-Dude
Tue Jan 08, 2019 6:43 am
Forum: General Discussion
Topic: Game Release: 8bit-Slicks Online Racer for Apple, Atari, C64 (Atmos Next!!!)
Replies: 12
Views: 9525

Progress on the "Arduinet" Module

I have created a small video showing my new "Arduinet" module for the Oric in action: https://youtu.be/uowtAeQaaJs The module supports ethernet connections (UDP/TCP), and 4 joysticks!!! With this latest progress, I might have the port of 8bit-Slicks ready in something like 2-3 months. So I...
by 8bit-Dude
Tue Jan 08, 2019 3:40 am
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

Pretty sweet the Arduino! All I had left for the joystick were 4 analog pins, which could be used as digital inputs for only 4 switches. But with a little work to implement parallel voltage dividers, I can now read the joystick state from a single analog pin. So with a simple Arduino I can now read ...
by 8bit-Dude
Tue Jan 08, 2019 1:23 am
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

Hmmm... each of these adapter implements a different pin-out.
Can you tell me roughly which ones are popular with already released games and worth supporting?
I can probably add some kind of switch to the Arduino to select operation mode.
by 8bit-Dude
Mon Jan 07, 2019 4:49 am
Forum: General Discussion
Topic: Networking Orics.
Replies: 56
Views: 46170

Re: Networking Orics.

I am going to start implementing Joystick support on the Arduino Ethernet board.

I heard that other joystick adaptors for the printer port exist out there.
I might as well try to make the Arduino compatible with those existing systems... is there any technical information on them?
by 8bit-Dude
Thu Jan 03, 2019 11:22 am
Forum: General Discussion
Topic: Announcing 8bit-Unity: Cross-platform SDK for 8bit games
Replies: 3
Views: 4230

Re: Announcing 8bit-Unity: Cross-platform SDK for 8bit games

Thanks for the positive energy ISS! This is going to be a multi-year project, with loads of future milestones such as more platforms, and more API functions (for things like tiles and scrolling).