Forget it, debug explained me why it was sooooo stupid.
and i understood how it was possible to sort all of that out without those extra dumb things !
Search found 415 matches
- Wed Aug 29, 2018 9:36 pm
- Forum: C programming
- Topic: some missing functions in OSDK
- Replies: 6
- Views: 9946
- Wed Aug 29, 2018 12:42 pm
- Forum: Games
- Topic: OricJoy : a gaming frontend for oricutron, with gamepad support
- Replies: 3
- Views: 5737
Re: OricJoy : a gaming frontend for oricutron, with gamepad support
I updated Oricjoy, forcing windows of oricutron and oricjoy to top most windows.
Link updated for v1.5 in first post.
Link updated for v1.5 in first post.
- Tue Aug 28, 2018 8:46 pm
- Forum: Emulators
- Topic: Bug oricutron with pulsoid french (not with english)
- Replies: 0
- Views: 13661
Bug oricutron with pulsoid french (not with english)
It triggers the Debugger/Monitor. Does any other french version of pulsoid is "oricutron friendly" ?
May be it is a bug of oricutron, since xenon 3 triggers automatically printing in oricutron ???
I use oricutron v1.4
May be it is a bug of oricutron, since xenon 3 triggers automatically printing in oricutron ???
I use oricutron v1.4
- Tue Aug 28, 2018 7:40 pm
- Forum: C programming
- Topic: fgets ? how to ?
- Replies: 2
- Views: 5916
Re: fgets ? how to ?
I do not look specifically for a fgets, with stream support, just something that will do the job. for asm, I am out : noob inside. in c, ok, but how. get the char, print it, and block input when max_length is reached ok. I don't feel comfortable enough to do it. mainly when the del key is used to de...
- Tue Aug 28, 2018 7:22 pm
- Forum: C programming
- Topic: some missing functions in OSDK
- Replies: 6
- Views: 9946
some missing functions in OSDK
I found them on the oric.org forum, they needed to be addapted in order to compile with osdk, but it was not too difficult : ATOF.S (ALPHA TO FLOAT) ATOI.S (ALPHA TO INTEGER) FTOA.S (FLOAT TO ALPHA) RND.S (RND de l'ORIC) SCRN.S (SCRN de l'ORIC) PLOA.S (PLOT ATTRIBUT de l'ORIC) PLOC.S (PLOT CHAR de l...
- Tue Aug 28, 2018 4:33 pm
- Forum: C programming
- Topic: fgets ? how to ?
- Replies: 2
- Views: 5916
fgets ? how to ?
Porting Oric kong to c, I was wondering how it would be possible to achieve a secured string input in C, with osdk. What I would like to achieve : #include <stdio.h> #include <stdlib.h> #include <string.h> // for strchr() int my_input(char *Astring, int max_length) { char *inputPosition = NULL; // r...
- Mon Aug 27, 2018 8:11 pm
- Forum: Cross development tools
- Topic: BomberZ.bas and bas2tap ..
- Replies: 20
- Views: 22943
Re: BomberZ.bas and bas2tap ..
Hi, I am the author of the label2num and I am very happy to see it included with bas2tap. BASIC lines have always been a kind of pain. The idea was to bring some a bit of flexibility in order to code for the oric. BomberZ is a type in program took in the book "Oric Atmos, vos programmes" b...
- Mon Aug 27, 2018 7:14 pm
- Forum: Mags and books
- Topic: Mistakes in books: French Atmos manual
- Replies: 5
- Views: 17544
Re: Mistakes in books: French Atmos manual
Hello, very interesting :) But... Ho yes, the "GO" instruction exists ! (this instruction is a prefix for "TO" and "SUB", no kidding : "GO"+"TO"=GOTO "GO"+"SUB"=GOSUB in the 70's and 80's, very often some listing were written like...
- Mon Aug 27, 2018 1:48 am
- Forum: Games
- Topic: OricJoy : a gaming frontend for oricutron, with gamepad support
- Replies: 3
- Views: 5737
OricJoy : a gaming frontend for oricutron, with gamepad support
Hello ! It's been a long time since I did not come in the forum. Life ... :roll: Anyway, I'm back and I propose you a software developped by myself. It is a frontend for Oricutron that permit you to play with a joystick or gamepad. Everything is in the readme. grab it here ! Screenshot : https://i52...
- Mon Mar 28, 2016 4:33 am
- Forum: 6502 assembly coding
- Topic: List of 1.0 and 1.1 ROM routines ?
- Replies: 23
- Views: 50546
Re: List of 1.0 and 1.1 ROM routines ?
In Geoff Phillips book there is the complete list of routines for both ROMs:
http://home.btconnect.com/geffers/files/contents.htm
http://home.btconnect.com/geffers/files/contents.htm
- Thu Nov 13, 2014 6:03 pm
- Forum: Games
- Topic: Game Ideas: The Lost Room
- Replies: 7
- Views: 18159
Re: Game Ideas: The Lost Room
One simple game that made me think a little bit to Dr Genius Manor and your project is "Dr.Stanley's House 1" that can be find on android platform. An Oric port could be rather interesting.
Try it
Try it
- Wed Jul 16, 2014 4:48 pm
- Forum: Emulators
- Topic: new xp installation
- Replies: 5
- Views: 14004
Re: new xp installation
There is a windows patch under XP SP2 concerning the NT Virtual Dos Machine (NTVDM) to not apply at all if you wan't xp to run Euphoric.
Look at this post : http://forum.defence-force.org/viewtopic.php?t=276
Look at this post : http://forum.defence-force.org/viewtopic.php?t=276
- Mon May 26, 2014 8:12 pm
- Forum: Emulators
- Topic: Oricutron for android (POC)
- Replies: 37
- Views: 61574
Re: Oricutron for android (POC)
It works nicely at 35fps
- Mon May 26, 2014 4:58 pm
- Forum: Emulators
- Topic: Oricutron for android (POC)
- Replies: 37
- Views: 61574
Re: Oricutron for android (POC)
I will try this ASAP. I can connect a keyboard and a mouse to my tablet (menus should not be a problem then). Even if it is rather a low cost tablet (Archos 101 XS2), it should work without any problems (10 inches, Quad-core 1.6 Ghz CPU, Mali 400mp GPU).
- Mon Apr 14, 2014 2:28 pm
- Forum: C programming
- Topic: Problem with the linker ?
- Replies: 18
- Views: 32586
Re: Problem with the linker ?
No, windows 7 "official" bits
I think I will reinstall everything
I think I will reinstall everything