Search found 415 matches

by waskol
Wed Nov 20, 2019 10:44 pm
Forum: Demos
Topic: Alphaville's Big in Japan (Vortex->AY->YM) , mymplayer.s moded (vumeter)
Replies: 9
Views: 12149

Alphaville's Big in Japan (Vortex->AY->YM) , mymplayer.s moded (vumeter)

Here is the sourece and the built tape.

Isolved the ugly end of the music by fading the last frame with the -dfn option in ym2mym.

I think I learned a lot about assembly language on this one ! :D
by waskol
Tue Nov 19, 2019 7:28 pm
Forum: BASIC programming
Topic: cataloguing tapes
Replies: 29
Views: 26478

Re: cataloguing tapes

If you want you can catalog your tape files with my taptap utility (for windows , and sources for Linux) https://github.com/DJChloe/taptap you can even extract each program from one tap and split it in different .tap files. example : taptap cat c:\yourfolder\mytape.tap if you want to save it in a te...
by waskol
Mon Nov 18, 2019 6:45 pm
Forum: C programming
Topic: Adding MYMPlayer to C
Replies: 10
Views: 13673

Re: Adding MYMPlayer to C

I partially solved my problem. I had to modify mymplayer.s dec _MusicResetCounter+1 at line 284, it shortens the "white noise at the end) (damned, it's ugly!) jmp EndMusic line 363 (stops the music and do not start over from the beginning) what is almost sure is that ym2mym do the right job : i...
by waskol
Sun Nov 10, 2019 6:04 pm
Forum: C programming
Topic: Adding MYMPlayer to C
Replies: 10
Views: 13673

Re: Adding MYMPlayer to C

Just a thing, like that, croossing my mind.
May be there is some extra junk or something cut at the end of the data.
ay2mym ?
uncompresse process ?
by waskol
Sun Nov 10, 2019 5:18 pm
Forum: C programming
Topic: Adding MYMPlayer to C
Replies: 10
Views: 13673

Re: Adding MYMPlayer to C

Hello, I think we are far to have solved that issue. At the end of the music, when it is supposed to stop gently, I face up an ugly white noise and then the music restarts from beginning (it is supposed to stop). I have tried to put the _MusicLooped byte in mymplayer to 0, my library.ndx contains th...
by waskol
Mon Sep 23, 2019 2:59 pm
Forum: Painting tricks
Topic: Pictoric (was: New conversion algorithm)
Replies: 110
Views: 457779

Re: New conversion algorithm

It's soooooooooo impressive !!!! :shock:
by waskol
Tue Jul 23, 2019 12:13 pm
Forum: Cross development tools
Topic: OSDK 1.14
Replies: 9
Views: 11766

Re: OSDK 1.14

Hello Dbug, I see that in OSDK you did not update taptap.exe to it's latest version, why ? Any bug or issue ? It is avilable from my github (sources and binary) : https://github.com/DJChloe/taptap Syntax : ======== taptap [<command> [<parameter1> <parameter1> <parameter1> <parameter1>]] Syntax of co...
by waskol
Mon Oct 22, 2018 7:38 pm
Forum: Mags and books
Topic: Free Usborne books
Replies: 4
Views: 16632

Re: Free Usborne books

Symoon wrote: Mon Oct 22, 2018 4:40 pm Thanks for letting us know. Apparently some basic programs are Oric-compatible ;)
Some are definetly good start for interesting games, they just need some cosmetical changes (graphics, characters redefinitions, etc...) to give them a bit of sex appeal.
by waskol
Sun Oct 21, 2018 11:49 am
Forum: Mags and books
Topic: Free Usborne books
Replies: 4
Views: 16632

Re: Free Usborne books

Oh yes.
All those books where so fun to read.
I've learned a lot of things with those books.
I am at this moment learning machine code language : simple approach, very well adapted.
by waskol
Fri Oct 19, 2018 11:49 pm
Forum: Cross development tools
Topic: Wich scripting language for OSDK ?
Replies: 7
Views: 10423

Re: Wich scripting language for OSDK ?

OK, I have a squeletton for the IDE, but, most important, we have a code highlighter for the Oric BASIC ! Just find something working on the Internet for the 1st Generation of BASIC, with line numbers, with or without spaces, and with completion... I wish to thank Edson on the Lazarus forum for his ...
by waskol
Thu Oct 18, 2018 10:59 pm
Forum: General Discussion
Topic: gmail and defence-force emails
Replies: 20
Views: 15497

Re: gmail and defence-force emails

kenneth wrote: Thu Oct 18, 2018 10:39 pm @waskol
You should erase your email name in this thread, otherwise naughty robots will disturb you... :roll:
Thank you, I had forgotten to do it.
by waskol
Thu Oct 18, 2018 1:21 pm
Forum: AY sound chip
Topic: Varying Tone/Timbre on AY Channel through Hardware!
Replies: 7
Views: 22108

Re: Varying Tone/Timbre on AY Channel through Hardware!

There may be another usage of this technique : using the T2 Latch, it might be worth a try to create a "hardware" enveloppe generator (controlling volume directly) instead of using the limited AY enveloppe generator. That would permit to create some ADSR enveloppe in order to make the Oric...
by waskol
Thu Oct 18, 2018 12:27 pm
Forum: Cross development tools
Topic: BomberZ.bas and bas2tap ..
Replies: 20
Views: 22848

Re: BomberZ.bas and bas2tap ..

I was speaking about the PC cross compilation side, in fact. Everything is possible, the main difficulty is to make that fit in a 1.1 ROM without changing any of the existing addresses. Make and Oric ROM that understand labeled BASIC, sure. Will it be able to run normal Oric software without change,...
by waskol
Thu Oct 18, 2018 12:24 pm
Forum: Cross development tools
Topic: Wich scripting language for OSDK ?
Replies: 7
Views: 10423

Wich scripting language for OSDK ?

I am currently working on an Oric IDE, with the idea to make it cross-platform one day (because some people prefer Linux or MacOS). As you may noticed, I am in Delphi/pascal dev, and I started the project in Lazarus that is cross-platform. Script plugins will, for sure, be very important, it makes t...