Search found 4463 matches
- Tue Mar 09, 2010 12:09 pm
- Forum: Games
- Topic: Space 1999 - players area
- Replies: 32
- Views: 38640
- Tue Mar 09, 2010 12:07 pm
- Forum: Hardware hacks and extensions
- Topic: Simplest MMC Interface hardware
- Replies: 63
- Views: 90210
- Mon Mar 08, 2010 8:03 pm
- Forum: Technical questions
- Topic: Reading the Keyboard
- Replies: 44
- Views: 42956
- Mon Mar 08, 2010 8:02 pm
- Forum: Mags and books
- Topic: All the issues of Micr'oric are now on Defence Force
- Replies: 8
- Views: 18974
Here we are:
- Updated page: http://www.defence-force.org/computing/ ... /index.htm
- Direct link: http://www.defence-force.org/computing/ ... b-1983.pdf
- Updated page: http://www.defence-force.org/computing/ ... /index.htm
- Direct link: http://www.defence-force.org/computing/ ... b-1983.pdf
- Mon Mar 08, 2010 7:12 pm
- Forum: Technical questions
- Topic: Reading the Keyboard
- Replies: 44
- Views: 42956
- Sun Mar 07, 2010 11:37 pm
- Forum: Games
- Topic: Space 1999 - players area
- Replies: 32
- Views: 38640
Ok. I did a minimalistic test program that read the keys used in Space:1999, but I substituted the 4 nops with the ldy #4: loop dey: bne loop. That makes for quite a large granularity. NOP is 2 cycles long, DEY+BNE is 2+3 cycles. Something that could work better, is to do that: jmp nops nops nop no...
- Sun Mar 07, 2010 11:32 pm
- Forum: Mags and books
- Topic: All the issues of Micr'oric are now on Defence Force
- Replies: 8
- Views: 18974
- Sun Mar 07, 2010 10:58 am
- Forum: Games
- Topic: Space 1999 - players area
- Replies: 32
- Views: 38640
- Fri Mar 05, 2010 10:33 pm
- Forum: Games
- Topic: A Twilighte game on You tube at last
- Replies: 5
- Views: 9999
- Thu Mar 04, 2010 7:17 pm
- Forum: Technical questions
- Topic: Reading the Keyboard
- Replies: 44
- Views: 42956
- Wed Mar 03, 2010 8:30 pm
- Forum: Painting tricks
- Topic: A little voxel-demo
- Replies: 9
- Views: 22944
- Wed Mar 03, 2010 8:22 pm
- Forum: Painting tricks
- Topic: A little sprite-demo (textmode)
- Replies: 27
- Views: 46451
The TEXT character sets are from $B400 and $B800 respectively, but the 3 lines of text at the end of the HIRES section uses the adresses $9800 and $9C00. So technically, if you start in TEXT mode, then at the end of line 25 you insert a SWITCH TO HIRES attribute, you effectively forced the 3 last li...
- Sun Feb 28, 2010 9:40 pm
- Forum: General Discussion
- Topic: Hello there. Some questions from a new forum member.
- Replies: 5
- Views: 8598
- Thu Feb 25, 2010 11:35 pm
- Forum: Hardware hacks and extensions
- Topic: Simplest MMC Interface hardware
- Replies: 63
- Views: 90210
Thanks for the information Symoon :) Well, I guess it should not be too difficult to rewrite an operating system, if all it has to support is basic commands to manage files, folders and sectors. Higher level things like a command interpreter, and similar things can be built on top later. This has to...
- Thu Feb 25, 2010 5:52 pm
- Forum: Painting tricks
- Topic: A little sprite-demo (textmode)
- Replies: 27
- Views: 46451