8-bit Grubs demo

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ibisum
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8-bit Grubs demo

Post by ibisum » Sat May 23, 2020 3:02 pm

The aesthetic of the 8-bit Grubs demo (8-Bit Unity SDK), is pretty cool - if you haven't seen it yet, here's the link:

http://8bit-unity.com/?wpdmpro=8bit-gru ... 2020-05-18

I really like the level of detail in the integrated graphics. It kind of builds on the attribute clash in an interesting way, also.

We are in for some rich times ahead, with SDK's like this around...

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Dbug
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Re: 8-bit Grubs demo

Post by Dbug » Sat May 23, 2020 4:25 pm

I figures out you could use WASD to move around and jump, but how do you select the other worms or shoot?

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Re: 8-bit Grubs demo

Post by ibisum » Sat May 23, 2020 5:05 pm

Control = shoot, next worm is selected after you shoot.

Its a demo though, don't expect too much. I was mostly impressed with the style of landscape/worm interaction ..

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Re: 8-bit Grubs demo

Post by coco.oric » Sat May 23, 2020 5:10 pm

Nice demo, thanks for the tip, i didn't find CTRL too
(and it works too on goblins demo)
coco.oric as DidierV, CEO Member
Historic owner of Oric, Apple II, Atari ST, Amiga

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Re: 8-bit Grubs demo

Post by Dbug » Sat May 23, 2020 6:41 pm

Ok, and it's specifically the LEFT control :)

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