
Months ago (maybe April), while working on Boko's adventures, I decided to experiment with ORIC's AIC chart. I made a game that tested AIC mode to see how effective it was.
The new game is the old well known Sea Battle but with colorful redesign.
I didn't think to share it, but a friend suggested I post it here too

Thank you very much to ISS for his support and help. I really appreciate it!
Specifications:
- Written entirely in C with OSDK.
- Uses AIC mode.
- Oric Atmos compatible .
- The TAP file was tested in Oricutron and with TapOric on real Pravetz 8D.
- It's free!
Enjoy! All comments are highly anticipated!
EDIT: bug fixed DSK and TAP updated (2019-10-26)