Search found 4443 matches

by Dbug
Tue Nov 26, 2013 9:05 pm
Forum: Hardware hacks and extensions
Topic: Microdisc replacement project
Replies: 183
Views: 196875

Re: Microdisc replacement project

metadata wrote:What to see me soldering Cumulus nr.5 in 8 minutes :D
http://www.youtube.com/watch?v=uxs6xyfdgUw
You are crazy :)
The good kind of crazy: I'm glad you are the one doing it, I'm barely able to solder a resistor without burning it, so the thought of soldering a cpld chip... oulalala :D
by Dbug
Tue Nov 26, 2013 8:33 pm
Forum: Games
Topic: Fast scrolling game howto, anyone?
Replies: 229
Views: 226663

Re: Fast scrolling game howto, anyone?

@Dbug: I think you once sent me a piece of code to detect the Vsync hack, but I think I lost it. Could you resend it to me, please? There is some on your demos and tests in the SVN, but I think the one you sent me was much much simpler... am I wrong? The only such routine I have is the one I used i...
by Dbug
Tue Nov 26, 2013 6:43 pm
Forum: Cross development tools
Topic: Native OSDK for Linux and OSX possible?
Replies: 14
Views: 25442

Re: Native OSDK for Linux and OSX possible?

iss wrote:Today I added: bin2c, dxa, file65, ldo65, reloc65, tap2wav, txt2bas, 4k8totap, 4k8towav, wav2tap, wavclean.
No problems with compilation at all.
What are bin2c, dxa, file65, ldo65 and reloc65? That seems like parts of CC65?

Are you planning to bring these to the osdk?
by Dbug
Mon Nov 25, 2013 10:28 pm
Forum: Games
Topic: Fast scrolling game howto, anyone?
Replies: 229
Views: 226663

Re: Fast scrolling game howto, anyone?

Actually I was thinking of a way to mitigate the frustration of dying because one does not see the enemies: What about if you had an energy/shield bar, and when you are in contact with enemies you just get the bar move down possibly with some flashing effect somewhere, so at least you don't die imme...
by Dbug
Mon Nov 25, 2013 10:18 pm
Forum: Games
Topic: Fast scrolling game howto, anyone?
Replies: 229
Views: 226663

Re: Fast scrolling game howto, anyone?

It sounds very nice, I like the floating hearts as well :)
I'd say that the only issue is that enemies are sometimes difficult to see, the player ship is easier thanks to the shadow, perhaps you could increase the border around enemies (more masking) to make them more visible over the background?
by Dbug
Mon Nov 25, 2013 7:03 pm
Forum: Hardware hacks and extensions
Topic: Microdisc replacement project
Replies: 183
Views: 196875

Re: Microdisc replacement project

Here is a little "how-to" connect the Cumulus to the Oric. The blue side of the IDE-Cable goes to the Cumulus and the black one to the CumulusBus-Controller. The cable will only fit in one direction because of a missing pin in the IDE-Cable. Also the 4-Pin Power/Resetcable fits only in on...
by Dbug
Mon Nov 25, 2013 6:58 pm
Forum: Cross development tools
Topic: Native OSDK for Linux and OSX possible?
Replies: 14
Views: 25442

Re: Native OSDK for Linux and OSX possible?

I can deal with the #ifdef and try to replace progressively the windows only code by posix friendly ones. The reason I created the 'common' library was at some point to have all the non portable code abstracted there. (I can't promise I will not break the linux code from time to time, but when this ...
by Dbug
Sun Nov 24, 2013 4:04 pm
Forum: Cross development tools
Topic: New tools in the OSDK
Replies: 17
Views: 33809

New tools in the OSDK

Today I did a bit of update of the SVN version of the OSDK and added two of the tools I used for my latest demos which I realised were not available: - Ym2Mym - Makedisk now a disclaimer: These two tools are super old, they compile with warnings all over the place, and for makedisk I'm not even sure...
by Dbug
Sun Nov 24, 2013 2:54 pm
Forum: General Discussion
Topic: Cumulus Preorder Thread
Replies: 272
Views: 424882

Re: Cumulus Preorder Thread

Pocket: Ok, for the case of mmu_man, it's because he would like to put it in a case, so the actual size/cabling/orientation matters for him. But yes I believe that what Boris is providing is the Cumulus board ready to use (you still need to provide the SD Card though) Marq: It's not really a hard li...
by Dbug
Sat Nov 23, 2013 11:43 am
Forum: Cross development tools
Topic: Native OSDK for Linux and OSX possible?
Replies: 14
Views: 25442

Re: Native OSDK for Linux and OSX possible?

As long as the Original Windows version with batch files still work, and that's it's easy to know what is linux and what is version (separate bin folders, ...) I'm fine with that.
Perhaps check with mmu_man for your changes, he was also working on Linux changes of the sdk.
by Dbug
Sat Nov 23, 2013 11:11 am
Forum: Audio tools
Topic: Speech
Replies: 15
Views: 36469

Re: Speech

Do you think this Pravetz speech could be modified to use the YM chip?
I would love to have a speaking demo!
by Dbug
Sat Nov 23, 2013 8:30 am
Forum: Games
Topic: The Return of Viking Chess (Hnefatafl)
Replies: 268
Views: 316919

Re: The Return of Viking Chess (Hnefatafl)

What about

Code: Select all

memcpy((char*)0xA000,_MaskC,ArrCount);
by Dbug
Fri Nov 22, 2013 9:19 pm
Forum: Hardware hacks and extensions
Topic: Microdisc replacement project
Replies: 183
Views: 196875

Re: Microdisc replacement project

After some discussions with Boris we decided to go for a dedicated message with a queue: http://forum.defence-force.org/viewtopic.php?f=23&t=1012 So, first signed in will be first to receive it, I started the list with the names of people who posted on this current thread, but please for new peo...
by Dbug
Fri Nov 22, 2013 9:17 pm
Forum: General Discussion
Topic: Cumulus Preorder Thread
Replies: 272
Views: 424882

Cumulus Preorder Thread

[More details about what Cumulus is at the end of the post] This is the official Cumulus Preorder Thread, if you want to order one, please post a reply to this message or your risk being missed. The reason we do it this way, is that we can centralize the requests instead of having random posts or m...
by Dbug
Thu Nov 21, 2013 8:29 pm
Forum: Demos
Topic: Born In 1983 - And Oric demo at Solskogen 2013
Replies: 13
Views: 24970

Re: Born In 1983 - And Oric demo at Solskogen 2013

I spent few hours cleaning the source archive, and it's finally on the SVN server:
http://miniserve.defence-force.org/svn/ ... s/30years/

It's still the same buggy version, so don't expect miracles :)