Search found 191 matches
- Tue Jul 04, 2017 8:10 pm
- Forum: Demos
- Topic: Orix playing a video on real hardware
- Replies: 13
- Views: 22556
Re: Orix playing a video on real hardware
Guess the movie : https://www.youtube.com/watch?v=GXLormYqFog
- Sun Jul 02, 2017 4:13 pm
- Forum: Demos
- Topic: Orix playing a video on real hardware
- Replies: 13
- Views: 22556
- Sat Jul 01, 2017 11:26 am
- Forum: Demos
- Topic: Orix playing a video on real hardware
- Replies: 13
- Views: 22556
Re: Orix playing a video on real hardware
I used Pictconv with -f0 flag to generate video color.
It's not crunched, it should be more smooth in text mode (less bytes to display). Each frame is loaded from usbkey to hires screen.
This video could be improved a lot.
Source code : https://github.com/jedeoric/presto
It's not crunched, it should be more smooth in text mode (less bytes to display). Each frame is loaded from usbkey to hires screen.
This video could be improved a lot.
Source code : https://github.com/jedeoric/presto
- Sat Jul 01, 2017 9:01 am
- Forum: Demos
- Topic: Orix playing a video on real hardware
- Replies: 13
- Views: 22556
Orix playing a video on real hardware
Here is a small demo of a video running on Oric
Length of the video : 10MB
in white and black
https://www.youtube.com/watch?v=GirDjB0Bjos
with colors :
https://www.youtube.com/watch?v=XfCOGRyAFJI
Length of the video : 10MB
in white and black
https://www.youtube.com/watch?v=GirDjB0Bjos
with colors :
https://www.youtube.com/watch?v=XfCOGRyAFJI
- Mon May 29, 2017 1:04 pm
- Forum: Games
- Topic: T-Rex game for Oric
- Replies: 15
- Views: 22660
Re: T-Rex game for Oric
Will you release Oric source code ? For compilation are used my own make-based build system, cc65 toolchain, some OSDK tools and some LUA scripts for sprite manipulation and generation. If there is interest I can post the source code. you can also put source code on github. It's interesting for atm...
- Mon May 29, 2017 12:09 pm
- Forum: Games
- Topic: T-Rex game for Oric
- Replies: 15
- Views: 22660
Re: T-Rex game for Oric
Will you release Oric source code ?
- Sun May 21, 2017 11:16 pm
- Forum: Technical questions
- Topic: 65C02 CPU
- Replies: 3
- Views: 7217
Re: 65C02 CPU
Hello,
Yes i did, here. It works with Cumana controler, but not on microdisc controler.
Here is the method : http://wiki.defence-force.org/doku.php? ... :cpu_65c02 (at the bottom of this page).
I also did adapter here (for 65C02/DIP and 65C02/Plcc).
Yes i did, here. It works with Cumana controler, but not on microdisc controler.
Here is the method : http://wiki.defence-force.org/doku.php? ... :cpu_65c02 (at the bottom of this page).
I also did adapter here (for 65C02/DIP and 65C02/Plcc).
- Wed Apr 19, 2017 8:52 am
- Forum: Operating systems, utilities and other serious software
- Topic: Orix update thread
- Replies: 21
- Views: 33307
Re: Orix update thread
For information, OricTech demo and PushingEnvelope are working on real telestrat, bootfd is only a tool to read and start bootsector. I corrected FDC calls in order to have code working on real telestrat. You can download version here : https://www.oric.org/software/oric_tech-2356.html and https://w...
- Mon Apr 17, 2017 10:53 am
- Forum: Operating systems, utilities and other serious software
- Topic: Orix update thread
- Replies: 21
- Views: 33307
Re: Orix update thread
New tool for Orix : bootfd It starts microdisk bootsector. Video : https://youtu.be/yLPwfMz3XH0 (please read bootfd section :) http://orix.oric.org/doku.php?id=orix:apps Working demo : Demo working with this way (emulator only for instance): ******************************* asm2k2 barbitoric quintess...
- Thu Apr 13, 2017 10:23 pm
- Forum: Cross development tools
- Topic: xa and o65 format (and CC65)
- Replies: 33
- Views: 67642
Re: xa and o65 format (and CC65)
Many thanks for the help :
My tool is built with cc65 but it calls a routine coded in XA
Everything is working fine and also NOP align in order to have my tool working well on real telestrat
My tool is built with cc65 but it calls a routine coded in XA
Everything is working fine and also NOP align in order to have my tool working well on real telestrat
- Thu Apr 13, 2017 9:41 pm
- Forum: Cross development tools
- Topic: xa and o65 format (and CC65)
- Replies: 33
- Views: 67642
- Thu Apr 13, 2017 2:38 pm
- Forum: Cross development tools
- Topic: xa and o65 format (and CC65)
- Replies: 33
- Views: 67642
Re: xa and o65 format (and CC65)
I assume the command line parameters are written somewhere, like maybe in the BASIC interpreter line buffer, and then it's parsed? If we can have something standard, we can probably add that to the OSDK, that sound like a reasonable extension to have :) Args management are handle here : https://git...
- Thu Apr 13, 2017 2:32 pm
- Forum: Cross development tools
- Topic: xa and o65 format (and CC65)
- Replies: 33
- Views: 67642
Re: xa and o65 format (and CC65)
XA 2.2.5 works for me as expected. Thanks :) @Dbug: I'm used to use XA and I'm now testing CA65 due to the lack of a real macros support with XA. Is there any particular macro stuff you are looking for? There are two things I'd like to add to XA one day: Ability to include binary files directly (in...
- Thu Apr 13, 2017 2:23 pm
- Forum: Cross development tools
- Topic: xa and o65 format (and CC65)
- Replies: 33
- Views: 67642
Re: xa and o65 format (and CC65)
We can also fork co65, modify 1 line and we get a new tool for xa I'm still not quite sure why Jede is mixing XA and CC65, In fact, i don't like ca65 syntax, when i code something in assembly, i use xa. The problem is that i use cc65 for Orix tool (with telemon3.0). I wrote a new tool in assembly, ...
- Thu Apr 13, 2017 8:08 am
- Forum: Cross development tools
- Topic: xa and o65 format (and CC65)
- Replies: 33
- Views: 67642
Re: xa and o65 format (and CC65)
Thank a lot for the trick i will have a look
I think it should be better to correct XA
I think it should be better to correct XA