Search found 3020 matches

by Chema
Mon Jan 25, 2010 4:59 pm
Forum: Emulators
Topic: Oriculator (WIP)
Replies: 74
Views: 115079

Nice this is improving and improving. Good work Xeron!

Hope you find the bug with sedoric soon.

Good luck!
by Chema
Mon Jan 25, 2010 11:35 am
Forum: Audio tools
Topic: WAVE to you all
Replies: 60
Views: 100340

That is GREAT. Considering the amount of pattern re-using in my 1337 tune, the amount of data should be reduced quite a lot, isn't it?

Thanks Twilighte!
by Chema
Sun Jan 24, 2010 6:39 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403866

In some versions, I think so. Mostly when it is possible to have a coloured radar :) A small log. I have tweaked and fixed several things on the todolist, and added new. But most are inner details and small things like messages for launching/landing. However, there is one you might find interesting:...
by Chema
Fri Jan 22, 2010 9:27 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403866

You guys are totally mad :) I am not sure about showing the ship's allignment (friend/foe/neutral). After all it won't be too realistic. Pirates won't have a black flag with a skull. And you get used to recognize ships in the distance, quite quickly, moreover whey they attack you. Anyway pirates fly...
by Chema
Fri Jan 22, 2010 9:10 pm
Forum: Games
Topic: Picross game
Replies: 32
Views: 40612

It looks really fantastic!

It is very exciting to see a good development activity :)

Keep on the good work!

Cheers
by Chema
Thu Jan 21, 2010 10:34 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403866

I promise I'll try to get out the most of all these ideas; however you should consider that memory is limited. We are currently quite stressed in resources, including my own energy cells! I am in the process of cleaning and reordering some code and already added more things that were in the todo lis...
by Chema
Wed Jan 20, 2010 10:51 pm
Forum: Audio tools
Topic: WAVE to you all
Replies: 60
Views: 100340

After a nice chat with Dbug, and a lot of embarrasement in my side, I learned that it is possible to change the rate at which IRQs are produced in the Oric by simply writting a value in the VIA timer 1. So now my question is, why use a 100Hz IRQ? Couldn't WAVE have a selectable rate, so I could have...
by Chema
Wed Jan 20, 2010 4:16 pm
Forum: Audio tools
Topic: WAVE to you all
Replies: 60
Views: 100340

Chema, also is the page alligned constraint too much of a burden to work with and would like it removed (even though it would mean a slight reduction in irq speed)? Well, I don't think so, if you have some control over the memory layout. I would do, as I did in 1337, use the .dsb thingy to alling o...
by Chema
Wed Jan 20, 2010 4:09 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403866

That is actually a good idea. The AI is already quite complex, so it looks like if similar behaviours were occuring. But adding some more conditions and cases would make pirates (sometimes) look like organized. Such as police is now. Maybe things like this one you mention, ambushes, plots, etc.. cou...
by Chema
Wed Jan 20, 2010 1:26 pm
Forum: Games
Topic: 1337: Contest for musicians out there!
Replies: 9
Views: 13755

Mmmm... may I suggest DosBox+Euphoric? That is the most versatile, accurate and complete emulation you can get for now... until oriculator and caloric finish their development stage.

Definite worth to have such a configuration even only for running programs of our old Oric :)
by Chema
Tue Jan 19, 2010 8:14 pm
Forum: Audio tools
Topic: WAVE to you all
Replies: 60
Views: 100340

That idea is basically what is done (iirc) in any binary library. You start with jump vectors, so you can use them despite any changes made afterwards to the library. I am not sure this is necessary here. I completely removed those from lib3d and obj3d in the Oric's version and did not use in WHITE+...
by Chema
Tue Jan 19, 2010 4:27 pm
Forum: Audio tools
Topic: WAVE to you all
Replies: 60
Views: 100340

Nothing I can think about for the main program. However, as I am interested in getting the sources to add them into my own programs, I might be biased, but I think a couple of add-ons could be interesting. Please be sure that these are just ideas, so you may consider discarding them with no problem:...
by Chema
Tue Jan 19, 2010 4:04 pm
Forum: Games
Topic: Doing 3D games on the Oric ?
Replies: 434
Views: 403866

Thanks for your inputs. And your interest :) In fact the game is far from being finished (needs a lot of polishing), that is why I have not released a beta. I prefer to test deeply and let Dbug and Twi help with some matters. Whenever it is nearly finished, I might post a version, or send it to some...
by Chema
Tue Jan 19, 2010 4:01 pm
Forum: Games
Topic: 1337: Contest for musicians out there!
Replies: 9
Views: 13755

I'm definitely interested, I just need some way to get WAVE 1 on my ATMOS and so on .. ;) You can use Euphoric also :) Are you only interested in original tunes or will covers also do? Anything interesting will do. Covers, original tunes, adaptations, copies... :) Just rememebr it is to be heard wh...
by Chema
Tue Jan 19, 2010 1:28 pm
Forum: Games
Topic: 1337: Contest for musicians out there!
Replies: 9
Views: 13755

Sorry guys, forgot to say it must be WAVE 1, not WAVE 2... so no SIDs, pitchbends and all those nice effects :(

Anybody interested?