Search found 99 matches

by Euphoric
Tue Jun 06, 2006 10:55 am
Forum: C programming
Topic: Incredible NOISE+WHITE programming environments !
Replies: 18
Views: 45481

Incredible NOISE+WHITE programming environments !

Chema (José María Enguita) is currently building two astonishing software engines that allow you to program interactive isometric games on the Oric ! First, there's the lower layer Isometric Engine: NOISE (for Novel Oric ISometric Engine). Through a C API, you get access to isometric rendering of hu...
by Euphoric
Tue Jun 06, 2006 9:21 am
Forum: Games
Topic: Minigames 2006 : try them !
Replies: 0
Views: 6670

Minigames 2006 : try them !

Here it is, 21 new minigames for you to try at http://www.ffd2.com/minigame ! (click on the Votes link on the left to fetch the full vote pack and the emulators) Among them, 3 new Oric games : 1K Snake, 1K Space, and Proton Defence. Please rate all 21 games, have a look at those more obscure platfor...
by Euphoric
Wed May 31, 2006 10:46 am
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

Ah, you're not using the latest version...
It now has easier controls, on http://oric.free.fr/TAPES/proton.zip
(and source code too... quite funny to see that for a 1K binary, a very sparsely commented source is 16K, or 10 pages long... :-)
by Euphoric
Tue May 30, 2006 4:56 pm
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

Yeap, I've put the source code in the distribution submitted to the compo...
Will post it here when I find some time...

Cheers,

Fabrice
by Euphoric
Mon May 29, 2006 1:46 pm
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

Argh, I forgot to count the 2^(n-1) bytes for the table of compressed values... This makes the compression gain negative in all cases, ouch... I understand that changing the location of zero page variables to addresses having the same value than the most common values can lead to better compression ...
by Euphoric
Thu May 25, 2006 8:03 am
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

Ok, reading the readme file suggests that some programs might not have a positive reduction, so before trying to port the program to the Oric, I'm doing some stats on my minigame... If I understand well, n bits are used for coding the 2^(n-1) most common values, and 9 bits for the others ? So, if X ...
by Euphoric
Thu May 11, 2006 8:57 am
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

Hello Anders, "such bizarre systems as ZX Spectrum", eh ? :-)
No, I haven't had a look at it... How long is the decompressor on the C64 ?
by Euphoric
Tue May 09, 2006 8:16 am
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

The program cannot be compressed, result is bigger than original
Well, I suspected that, I had put the 1K game in a Zip archive and had seen that the compression ratio was near 0.

Anyway, thanks for trying...

Cheers,

Fabrice
by Euphoric
Mon May 08, 2006 11:20 am
Forum: Games
Topic: 1K minigame deadline extension: you *can* participate !!
Replies: 0
Views: 6242

1K minigame deadline extension: you *can* participate !!

Title says it all. Just discovered when ready to submit my game that the deadline has been extended to the 30th of May !
You have more than 3 weeks to build your 1K game !!

Cheers,

Fabrice
by Euphoric
Mon May 08, 2006 10:25 am
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

I've put the code on http://oric.free.fr/TAPES/invasion.bin

It's exactly 1024 bytes, phew... :-)
If you manage to use FilePack, please tell me how well it packs...

Cheers,

Fabrice
by Euphoric
Sun May 07, 2006 3:06 pm
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

Mhhh, still the same problem... this version also outputs a zero-length packed file (or 7 bytes without the -p0 option)... Ok, don't bother, there were few chances that it compressed it enough to leave room for the decompressor anyway... Good luck ! Luck ? this is not a question of luck... :-) Anywa...
by Euphoric
Fri May 05, 2006 2:53 pm
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

I have tried filepack, but it only outputs a 7-bytes file (the LZ77 signature)... I remember having had this problem in the past, but I don't remember how to work around it (I have tried both the July 2002 and the November 2002 versions)... Any hint ? or is it just that it doesn't work with too smal...
by Euphoric
Fri May 05, 2006 11:19 am
Forum: Games
Topic: Minigames 2006 : Go !
Replies: 19
Views: 32270

Minigame in progress, looking for beta testers

Hello there, I'm trying to complete a 1K game for the Minigame compo 2006, and I'm spending way too much time on testing (spent lots of hours catching bugs). Bugs should be eradicated now, but who knows, so, if you are not yourself preparing a minigame (deadline is 10th of May, I hope you haven't fo...
by Euphoric
Mon Apr 24, 2006 1:45 pm
Forum: Games
Topic: List of original tape transfers
Replies: 13
Views: 22141

Hello Simon, I can help with the following progs: - Cobra Pinball: I have a working .tap - Dracula's revenge: my .tap works on both Oric1 and Atmos - Forth: you're talking about an ASN version, isn't it Tansoft Forth instead ? - Hadès: I have a copy of the manual for the assembler and the monitor - ...
by Euphoric
Fri Apr 14, 2006 8:45 am
Forum: Emulators
Topic: Inserted a Win98
Replies: 2
Views: 6975

Nice setup, Peter !

An alternative to a dedicated Win98 machine is to run Win98 on top of a virtualization software: I have tested some of them and wrote an article for the CEO-mag (should come in next issue)...

Cheers,

Fabrice