Search found 3019 matches

by Chema
Mon Nov 14, 2011 10:40 pm
Forum: Hardware hacks and extensions
Topic: Cartridge Device for Oric
Replies: 42
Views: 52939

Am I talking nonsense? No, I don't think it is nonsense. It should be possible to do it, and it could even have some commands to switch between different 16K banks on the overlay area ($c000 to $ffff). What I wonder with this, and also the SD based card with the possibility of loading tap images is...
by Chema
Fri Nov 11, 2011 11:03 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

by Chema
Fri Nov 11, 2011 8:34 pm
Forum: Games
Topic: The Return of Viking Chess (Hnefatafl)
Replies: 268
Views: 317111

TIMESCALE: WON'T be ready for Xmas! Everytime you think you're at the top of the mountain, another, higher peak looms out of the mist... gotta go, getting nagged. :( He he... I know the feeling. Anyway you are doing an excellent job here. Keep it on! And about the code you posted, I have taken a lo...
by Chema
Thu Nov 10, 2011 11:17 am
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Indeed... Something like: lda #0 tay ldx #NUMBER_OF_PAGES ; pages to check $a0-$05 in this example clc loop adc $0500,y ; The high byte of address is incremented by SMC below iny bne loop dex beq end inc loop+2 bne loop ; This always branches end cmp #CHKSUMVAL ; Taken from the value in Reg A with t...
by Chema
Wed Nov 09, 2011 8:08 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Though a bit out of topic, I think this discussion about reliably loading in our Orics is really interesting. Of course the solution would always be having something like Cumulus and forgetting about loading from wav files, but I am not sure if this will be possible. I must check with a better cable...
by Chema
Tue Nov 08, 2011 7:49 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

:) Really nice story and photos, Antiriad!

I am sure you had an excellent time at Replay Expo.

Many many thanks for your support and for showing the world what our little Oric can do.
by Chema
Mon Nov 07, 2011 12:00 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Antiriad2097 wrote:With Chema's approval, I'll be showing a Skool Daze WIP to the public at Replay ( www.replayexpo.com ) tomorrow.
How did the show go? Were you able to demonstrate the game on a real Atmos in the end? Any photos? :)
by Chema
Sun Nov 06, 2011 9:18 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Yeah I am using a laptop+audacity, but now I am thinking that my connection cable is not reliable enough. I've used a 5 pin DIN to get sound output as well as tape in and out because my internal speaker (in the Oric) does not work (go and guess why). All the connections were made as a first test and...
by Chema
Sat Nov 05, 2011 4:14 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Got it working now. Bizarrely, loading the wav file at full volume from my ipod worked! Great news! I am starting to think that I may have some real errors when loading the game in my real atmos too... After having my son playing for a long time, bugs appeared even when I thought the game had loade...
by Chema
Thu Nov 03, 2011 11:03 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Hi guys. No success. I tried with the -11 option, with and without a silence at the end, at different volume settings... The game still loads, but it does not auto-run. I think there are no loading errors (most of the times), as issuing a call #500 still makes the game run flawlessly. Still the x10 ...
by Chema
Thu Nov 03, 2011 7:45 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Have you used the -11 switch with tap2wav, for the WAV file you wanted to load on the real machine ? For real machines, 11khz files are much more reliables than Euphoric's 8khz file (which is produced by default if you don't use any switch with tap2wav). Ah... I forgot the -11 switch. Is it the sam...
by Chema
Thu Nov 03, 2011 6:38 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

Tried adding 1 second of silence both at the start and at the end of the sound file with no success :cry:

I am still confused about what could be wrong, as I am able to load and auto run most files... Are you sure there is not any kind of hideous bug in tap2cd and tap2wav which could be the reason?
by Chema
Thu Nov 03, 2011 1:28 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

I had a problem with the conversion to WAV, there was always the message ERROR FOUND. I must add a silence of 1 second after the audio file using the Audacity Editor. After it works well. :wink: I must have tried that first. I remember Symoon told me this several times, but I thought using Audacity...
by Chema
Wed Nov 02, 2011 10:35 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

One quick post to state that Dbug's evil trick works :twisted: The Oric seems to write something in the screen (probably the Errors found message) and then the game is launched, though the cursor stays there as a white box. I guess it would be nice to disable it first. I think I have forgotten if we...
by Chema
Wed Nov 02, 2011 5:10 pm
Forum: Games
Topic: Skool Daze
Replies: 173
Views: 230771

If that works, Dbug, it is indeed evil :twisted: I wonder if it could be possible to use this and create a tap file which: 1 - Includes a loader with a small basic program such as yours, switches to hires and prints on hires something like Skool Daze is Loading.. 2 - Includes the file generated by t...