Search found 2723 matches

by Dbug
Tue Oct 30, 2018 7:58 am
Forum: C programming
Topic: C/ASM profiling tools?
Replies: 8
Views: 506

Re: C/ASM profiling tools?

It's my profiler: http://miniserve.defence-force.org/svn/users/dbug/tests/Profiler/ Maybe I should make it easy to add to OSDK projects and document how to use it... Regarding emulators, Oricutron has an internal cycle counter that you can reset: http://www.osdk.org/index.php?page=documentation&subp...
by Dbug
Tue Oct 30, 2018 7:55 am
Forum: C programming
Topic: Serial/Parallel debug output
Replies: 2
Views: 142

Re: Serial/Parallel debug output

Just use the printer output, both Euphoric and Oricutron save the content to a text file, I used that numerous time for things like profiling for example.

Looks for "PROFILER_USE_PRINTER" in this file: http://miniserve.defence-force.org/svn/ ... /profile.s
by Dbug
Sun Oct 28, 2018 6:33 am
Forum: Demos
Topic: OricExos - making the impossible
Replies: 64
Views: 3594

Re: OricExos - making the impossible

Good news: OricExos works with Microdisc! :D Additionally small speed-up through tape link. It's time for bigger demo... Two questions for you: - Have you found a solution to enable the overlay ram on all three slave machines? - Is the communication only master->slave, or is there a way (even slow)...
by Dbug
Thu Oct 25, 2018 7:40 am
Forum: Cross development tools
Topic: Wich scripting language for OSDK ?
Replies: 7
Views: 494

Re: Wich scripting language for OSDK ?

<I'm following the discussion, I'll eventually give some feedback when it gets farther/more people chiming in>
by Dbug
Thu Oct 25, 2018 7:29 am
Forum: General Discussion
Topic: gmail and defence-force emails
Replies: 20
Views: 1287

Re: gmail and defence-force emails

Done,
that being said, "prove you are a real human" is not equivalent to "not being a spammer".
by Dbug
Thu Oct 25, 2018 7:25 am
Forum: General Discussion
Topic: Modern Software Packaging
Replies: 16
Views: 931

Re: Modern Software Packaging

I do not think I have a 3" floppy around in my house but I could check with a meter and the proper dimensions. - 7.99 cm wide (really a tiny tiny bit less than 8cm) - 9.95 cm tall (really almost perfectly 10cm) - 5mm thick That's an Amsoft, can probably expect other to be a fraction of mm different...
by Dbug
Wed Oct 24, 2018 7:07 pm
Forum: Demos
Topic: OricExos - making the impossible
Replies: 64
Views: 3594

Re: OricExos - making the impossible

Nice :)
So, with 4 intensities per component, we get 4*4*4=64 possible colors.
by Dbug
Sat Oct 20, 2018 8:12 pm
Forum: Hardware hacks and extensions
Topic: List for Microdisc controller + Amplibus, LAST BATCH.
Replies: 27
Views: 8764

Re: List for Microdisc controller + Amplibus, LAST BATCH.

As requested (by himself), YuT666's account has been deleted (I kept the public posts available)
by Dbug
Thu Oct 18, 2018 3:48 pm
Forum: AY sound chip
Topic: Varying Tone/Timbre on AY Channel through Hardware!
Replies: 7
Views: 9995

Re: Varying Tone/Timbre on AY Channel through Hardware!

Keep in mind that the Shift Register based tricks do not seem to work on all the Orics.
by Dbug
Thu Oct 18, 2018 12:05 pm
Forum: Cross development tools
Topic: BomberZ.bas and bas2tap ..
Replies: 20
Views: 2744

Re: BomberZ.bas and bas2tap ..

Now, I was wondering a few things about labeled BASIC : - should we give it its own file extension (.lab) ? On which side, on the Oric sedoric disks for example, or on the PC cross compilation side? If you are thinking the later, then I think it's way too restrictive: My extended version of Bas2Tap...
by Dbug
Sun Oct 14, 2018 3:28 pm
Forum: Cross development tools
Topic: OSDK 1.13
Replies: 2
Views: 320

OSDK 1.13

The version 1.13 of the OSDK is now available, with the following changes: - Upgraded Bas2Tap to version 2.1, with better handling of defines and DATA instructions - Added a missing EQ0W_C macro for the C compiler. - Added a missing reference to Sedoric in the library library index file As usual, th...
by Dbug
Sun Oct 14, 2018 8:30 am
Forum: Games
Topic: Space Invader - C vs Basic
Replies: 4
Views: 501

Re: Space Invader - C vs Basic

If you want, I can give you access to the SVN repository and you could just put your game projects in a users/badger folder like other have done before:
http://miniserve.defence-force.org/svn/users/
by Dbug
Sat Oct 13, 2018 8:50 pm
Forum: General Discussion
Topic: gmail and defence-force emails
Replies: 20
Views: 1287

Re: gmail and defence-force emails

Ok, so... why did Waskol got the mail just fine, but both Chema and ISS got it in the spam box...
by Dbug
Sat Oct 13, 2018 4:59 pm
Forum: General Discussion
Topic: gmail and defence-force emails
Replies: 20
Views: 1287

Re: gmail and defence-force emails

@chema: Done
by Dbug
Sat Oct 13, 2018 2:30 pm
Forum: Demos
Topic: OricExos - making the impossible
Replies: 64
Views: 3594

Re: OricExos - making the impossible

Having tools to convert is going to be a necessity, I'm not going to patch Lorigraph to run on four Orics :p Regarding the graphical specs, you need to remember that the Oric has 8000 bytes of video memory, so with four of these we get 32000 bytes of VRAM, which basically is the same specs at the At...