Probably only interesting for the programmers, but I've posted some information about why using a scripting language on a retro machine makes sense despite the performance issues:
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- Wed Apr 24, 2024 6:56 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 171
- Views: 109515
- Tue Apr 23, 2024 8:01 am
- Forum: Demos
- Topic: ORIC SOUND
- Replies: 1
- Views: 119
Re: ORIC SOUND
Most of the Demos for the Oric seem to concentrate on the Graphics , here is one of the best if not the best sound I've ever heard from the Oric machine I hope you like it .em-demo.tap Is it a different version of the Editeur Musical on oric.org? https://www.oric.org/index.php?page=software&fil...
- Sun Apr 21, 2024 9:49 am
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Is there a simple way to output a character at the time to the screen in Basic without having it insert newline? Just add a";" at the end. PRINT"A"; PRINT"B" PRINT"C" should print AB C By the way, you can generate .TAP files from a text file containing BASIC ...
- Sat Apr 20, 2024 11:07 am
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Squinting at the page 3 device register on passionoric, I'll map in the interface at 0x03A0-0x03B9 for now. Of the things we have discussed, this looks to only interfere with the Pravetz Apple II interface's mapping of device ROM. We'll tackle that obstacle when we get there :lol: Technically, sinc...
- Thu Apr 18, 2024 8:18 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 171
- Views: 109515
Re: Upgrade Time: Encounter
I've done some tweaking of some of the scenes, adding some animations and zoomed in images since I have a lot of free room on the floppy.
- Wed Apr 17, 2024 8:51 pm
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Not sure about toolkits to draw the UI, but for the font conversion you can use PictConv if the format matches.
I wrote an article about that some time ago: https://osdk.org/index.php?page=articles&ref=ART8
I wrote an article about that some time ago: https://osdk.org/index.php?page=articles&ref=ART8
- Mon Apr 15, 2024 6:37 pm
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Technically there are other options, like CC65, VBCC, etc... if you want to make Oric programs, OSDK is not mandatory
- Mon Apr 15, 2024 12:18 pm
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
One has to be careful with using emulator code as reference material: It may contain a lot of interesting things indeed, but it's also not a 100% compatible implementation of the system: You can do a lot of things that Oricutron would be totally fine with, but that would crash and burn on a real Ori...
- Sat Apr 13, 2024 10:39 am
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Hehe... I did not remember that. It drove me nuts. I cannot even remember how I found out what was going on.... And what a difficult to read paragraph! ChatGPT was not available to fix thase kind of bad writing back then :) Don't torture yourself, the fact there are comments in the code already bea...
- Thu Apr 11, 2024 3:25 pm
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Does anyone have a list or knowledge of different floppy loading routine implementations? I guess there's the Oric ROM, the FloppyBuilder, maybe Sedoric, and probably custom ones used in different games or programs. Anything people know is different or has given problems before is of interest. Ther...
- Tue Apr 09, 2024 5:34 pm
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
But this Atmos is so loud! To do really long soak testing, I'll have to add some kind of volume control. Is there a recommended mod for that? What do people do? I've tried passive muting with pillow and sock, but it's just not enough. I don't remember the details, but there is something involving p...
- Tue Apr 09, 2024 7:31 am
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Regarding the source code, I forgot to change the link on the page, you probably prefer git I guess?
https://github.com/Oric-Software-Develo ... heEnvelope
https://github.com/Oric-Software-Develo ... heEnvelope
- Mon Apr 08, 2024 11:13 am
- Forum: Hardware hacks and extensions
- Topic: CUmini - my Oric storage emulation project
- Replies: 68
- Views: 3019
Re: CUmini - my Oric storage emulation project
Cool, nice progress! If you want to brute-force stress-test your loading code, you can try my slide show, "Pushing the Enveloppe", it basically continuously loads images and music without stopping, should give an easy way to test the reliability over time. https://defence-force.org/index.p...
- Sun Apr 07, 2024 6:32 pm
- Forum: Games
- Topic: Upgrade Time: Encounter
- Replies: 171
- Views: 109515
Re: Upgrade Time: Encounter
Not much "game" progress, but I've done most of the French localization, some vocabular words are still missing but all the descriptions are now properly available in both English and French. I've also updated the web page to have both languages (selectable like on Blake's 7) - https://www...
- Sun Apr 07, 2024 9:25 am
- Forum: Games
- Topic: Encounter solution?
- Replies: 3
- Views: 177
Re: Encounter solution?
I looked at it, that matches what I had, and as far as I can see, there are no alternative solution (there are different ways of getting rid of the dog or thug, but that's about it).
Thanks!
Thanks!